OmniStream Overview
OmniStream is ZeroLight's enterprise cloud streaming platform. It lets you upload packaged application builds, deploy them through Portal, and stream them to browsers or embedded web pages.
Use this page to choose the right path for your integration.
Integration journeys
Overview (you are here)
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Getting Started ──► Before You Start ──► Your First Stream
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├── Stream your application ──► Unreal / Unity / VRED / Windows
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└── Embed on your website ──► Viewer ──► Native integration (LibZL)
Choose your path
| Goal | Start here |
|---|---|
| Understand OmniStream and prerequisites | Before You Start |
| Deploy your first stream in Portal | Your First Stream |
| Integrate Unreal, Unity, VRED, or Windows | Stream your application |
| Embed a stream in your website | Embed on your website |
| Advanced web control with LibZL | Native integration (Palette SDK for LibZL basics) |
| Portal concepts (Account, Project, Render Service) | Portal glossary |
| Common issues | FAQ |
Typical workflow
- Integrate — Add the OmniStream plugin or standalone uploader to your application.
- Build & upload — Package your app and upload builds to Portal.
- Deploy — Assign a build to a Render Service in Portal.
- Stream — Share a Viewer link or embed the stream on your site.
- Iterate — Repeat build, upload, and deploy as you develop.
For a detailed walkthrough of steps 1–4, see Before You Start.